Studio announcements and milestones. Technical detail goes in the devlogs.
Sep 2026Announcement
Announcing Arventus: The Frontier Village
An open-world RPG built on base building and an adventurer guild. The player arrives at a frontier village as an unknown and chooses a livelihood — a trade, a guild, a caravan route, or the underworld. Every path is an economic loop, and no path ends the game.
Meadow Terrain, the studio’s Godot 4.7 terrain technology, now generates slopes, cliffs, rivers and collision across a streamed 7,000 × 7,000 cell world. Structure placement and the export path to production scenes are next.
Two art roles — technical 3D art covering shaders, characters and rigging, and environment art covering buildings and art design — plus a gameplay engineer. Contract, remote, async.